Sunday, 2 July 2017

Minecraft: The next generation

Once every decade or so, a game comes along that becomes more than just a game, more than just a franchise, and evolves into a genuine cultural phenomenon. In the 70s it was Space Invaders, in the 80s it was Super Mario Bros and Tetris. The 90s and noughties brought us Pokemon and Halo.

If you had to choose one title that broke out of the relatively niche world of gaming over the past decade, it would have to be Minecraft.  Unless you’ve been living under a rock (or should that be block?) somewhere, you’ll probably know about it.

Even if you’ve never played it, you’ll have seen the cuboid characters and trademark pixelated art style on everything from toys to t-shirts. Minecraft is designed with creativity at its core, allowing players to build their own objects, structures – even entire worlds out of 3D textured blocks in a procedurally-generated environment.

It actively encourages co-operation and collaboration, allowing thousands of players to work together on group projects, or team up to battle enemies and the elements in Survival mode. Its open-ended, sandbox structure means that there’s no beginning or end to the game, and players are limited only by their own imaginations.

from Eve’s Feed http://www.stuff.co.nz/technology/94044105/Minecraft-The-next-generation




from
https://evewilki1971.wordpress.com/2017/07/03/minecraft-the-next-generation/

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